PLAYABLE WORLDS
Indie game
developers.
Character movement, reactions, and interactions for independent games and the people making them.
INDEPENDENT DEVELOPERS. MAKING THINGS MOVE.
We're a small group of independent developers making custom animation
for game developers and the worlds you're building.
TWO INDEPENDENT TEAMS. WORKING TOGETHER.01 / WHO WE HELP
Building your first game or developing your next release? Tell us what you're working on and where your characters could use a little more life.
PLAYABLE WORLDS
Character movement, reactions, and interactions for independent games and the people making them.
PLAYER-MADE WORLDS
Custom character animation for Roblox experiences. We’ll discuss your rig and how the FBX animation will fit your project.
YOUR NEXT RELEASE
An extra set of hands for your next game. Tell us what you need, and we'll work out how we can help.
02 / WHAT WE DO
We make custom animation around your characters and your project. A single moment or a collection of movements—we'll work through the details with you.
From everyday gestures to action and reactions, we help your characters move in a way that suits their personality and their world.
Movement built around how your characters play, from an idle pose to walking, running, and the transitions between actions.
Have a particular scene or movement in mind? Send us a description or reference. We'll discuss what it involves before you commit.

03 / WHO WE ARE
CNF Motion brings Cinematist and Northfront Interactive together: a small group of independent developers with a shared goal of helping other game developers bring their projects to life.
We build our own projects too. We know what it's like to have an idea you can't leave alone, and how much the right people can help. That's the kind of team we want to be for you—people you can talk to, build with, and figure things out alongside.
04 / PRICING
Send us what you have in mind, your timing, and a budget if you have one. We'll discuss the scope and give you a free quote before any work starts.
REQUESTS ARE OPEN
Tell us what you need.
We’ll take a look together.
05 / A FEW GOOD QUESTIONS
A little about the work, the practical details, and what to expect from us.
Something else on your mind? Include it in your inquiry. You don't need to have everything figured out.
Tell us about your projectGame developers, from solo creators and indie teams to established game studios. Whether you're building your first game or looking for extra animation support for your next release, we'd like to hear what you have in mind. We'll discuss the scope and make sure we're a good fit.
Character movement, gestures, reactions, and interactions for games. That could mean idle and movement loops, action and combat reactions, or transitions between actions. Send us a description or reference so we can discuss the style, complexity, and what your game needs.
Both. We take inquiries for individual animations and coordinated collections. For a pack, a rough list of movements, variations, and transitions helps us understand how everything should fit together. If you're still working that out, we can start with the idea.
Tell us about the project, the animations you need, and where they'll be used. A rough animation count, clip lengths, reference links, target timing, and any budget range are useful. If you have a character or rig, mention it. A short description is enough to start the conversation.
We export animations in FBX format. Tell us which game engine you're using, including Roblox, and share your rig requirements. We'll confirm compatibility and agree any retargeting or import setup work before the project starts.
You don't need a finished character to get in touch. If you already have a model or rig, tell us what stage it's at and what files are available. Character creation and rigging are separate from animation; we'll discuss any preparation needed before work starts.
Timing depends on the number and complexity of the animations, any character setup, feedback rounds, and our availability. We'll discuss a schedule after reviewing your brief. If you have a fixed deadline, include it in your inquiry so we can check it before committing.
You’ll receive the agreed animation clips as FBX files. Your quote will list the animations, rig requirements, and any additional work included. Let us know if you need loops, transitions, particular frame rates, or help importing the files into your game so we can confirm the details together.
Quotes are free, with no commitment or payment needed to inquire. Pricing depends on the scope, complexity, and deliverables. If you're working to a smaller budget, tell us your priorities so we can explore a manageable starting point. Any deposit, payment schedule, and project costs will be agreed before work begins.
We'll agree the review stages and included revisions in your quote. Clear references and feedback help us stay close to what you have in mind. If you need new animations or changes beyond the agreed scope, we'll discuss the effect on cost and timing before taking that work on.
Tell us how you plan to use the animations, including any commercial release. Usage rights, ownership, exclusivity, and any limits on reuse will be agreed in writing for your project before work starts. If you need exclusive rights or use across several projects, include that in your brief.
Yes. We're happy to sign a non-disclosure agreement (NDA) when needed. Mention it in your inquiry and keep the initial description general. We can review and agree the NDA before you share confidential materials or unreleased project details.
We're open to ongoing collaborations and animation support for larger game projects, subject to scope and availability. Share your milestones, expected workload, review process, and any onboarding requirements. We're a small team, so we'll be clear about what we can take on and agree a practical plan with you.
06 / START SOMETHING
Leave your contact details and tell us what you’re working on. We’ll get back to you by email to discuss the project and a free quote.
Send your inquiry right here. It goes straight to our team, and we’ll reply to the email address you leave below.
NOT SURE WHAT YOU NEED YET? THAT’S OKAY.
INQUIRY SENT